MCP Server for Godot Game Engine
GDAI MCP Godot Plugin gives AI control over the Godot Editor to create scenes, nodes, scripts, read debugger errors, output logs and more.
Powerful Features for Complete Control
Take your Godot workflow to the next level with features designed to give you unprecedented control.
Create Scenes Programmatically
Generates scenes, nodes, resources, scripts and more.
Add & Manipulate Nodes
Modifies the scene tree adding/removing/updating nodes and their properties.
Debugger Integration
View debugger output, logs and scripts errors.
Files & Assets
Searches for files and resources directly from the filesystem (res://)
Property Updates
Updates properties and resources on nodes or resources.
Project Understanding
Has a deep understanding of your project, scenes and scripts.
GDScript context
Helps you write and debug GDScript.
How It Works
The GDAI MCP Plugin gives you a simple way to control Godot from any application or script.
Install in Godot
Add the GDAI MCP Plugin to your Godot project.
Configure in client
Add the MCP server command to your MCP Client's config.
Start chatting
Start chatting and see the MCP action!
Compatible MCP Clients
Use this plugin with your favorite MCP client or IDE
Frequently Asked Questions
Everything you need to know about the GDAI MCP Plugin Godot.
Take Your Godot Workflow to the Next Level
Unlock the full potential of Godot Engine with programmatic control through GDAI MCP Godot Plugin.