Godot 4.1+ Compatible

MCP Server for Godot Game Engine

GDAI MCP Godot Plugin gives AI control over the Godot Editor to create scenes, nodes, scripts, read debugger errors, output logs and more.

Explore Features
Plugin Demo Preview
Demo video coming soon

Powerful Features for Complete Control

Take your Godot workflow to the next level with features designed to give you unprecedented control.

Create Scenes Programmatically

Generates scenes, nodes, resources, scripts and more.

Add & Manipulate Nodes

Modifies the scene tree adding/removing/updating nodes and their properties.

Debugger Integration

View debugger output, logs and scripts errors.

Files & Assets

Searches for files and resources directly from the filesystem (res://)

Property Updates

Updates properties and resources on nodes or resources.

Project Understanding

Has a deep understanding of your project, scenes and scripts.

GDScript context

Helps you write and debug GDScript.

How It Works

The GDAI MCP Plugin gives you a simple way to control Godot from any application or script.

1

Install in Godot

Add the GDAI MCP Plugin to your Godot project.

Easy installation process
2

Configure in client

Add the MCP server command to your MCP Client's config.

Simple configuration
3

Start chatting

Start chatting and see the MCP action!

Instant integration

Compatible MCP Clients

Use this plugin with your favorite MCP client or IDE

Claude Desktop
Cline
Continue
Copilot-MCP
Roo Code
VS Code GitHub Copilot
Windsurf
And More

Frequently Asked Questions

Everything you need to know about the GDAI MCP Plugin Godot.

Take Your Godot Workflow to the Next Level

Unlock the full potential of Godot Engine with programmatic control through GDAI MCP Godot Plugin.